The Sound of Puget Sound

360 Musicians · 360 Wild Voices · One Unit Circle — A-B-C-D-E Release Matrix
Before there were amplifiers, there was the Salish Sea. Before there were drum machines, there was the Roosevelt elk bugling at dawn in the Hoh River valley. Before there was a music theory textbook, there was the orca pod's greeting ceremony. The Pacific Northwest is not a backdrop to human culture. It is a teacher.
5Parts
1,800Artifacts
37Components
570Tests
~77.6MTokens
360Species

Research Documents

Part B: PNW Wild Voices

Bioacoustics Part B · Vision

360 PNW species and soundscapes mapped to the unit circle — bioacoustics, acoustic theory, College cross-links, OCAP/CARE compliance

Part B: Research Reference

Ecology Part B · Reference

PNW bioacoustics research, soundscape ecology, acoustic theory mapping framework

Part B: Milestone Spec

Specification Part B · Milestone

Component architecture, deliverables, species-specific safety gates

Parts C-D-E: Vision

Synthesis Parts C-D-E · Vision

Part C: Deep Mapping (A×B cross-reference), Part D: Fractal Refinement (quality passes), Part E: Lessons Applied (meta-retrospective)

Species Data

CSV 360 species · 37 KB

pnw_360_species.csv — 360 species from Great Blue Heron (0°, energy=1) to Puget Sound silence (359°, energy=10), with sound_type, ecosystem, season, family, coordinates

Five-Part Release Matrix

Part Name Releases Tokens Status
ASeattle 360 Music360~20.7MDelivered (S36)
BPNW 360 Species360~22.3MThis package
CDeep Mapping360 pairs~13.3MAfter A+B
DFractal Refinement720 passes~14.4MAfter C
ELessons Applied1 synthesis~4.8MAfter D

Parallel Structure — Degree Pairings

Degree Part A (Music) Part B (Species) Shared Principle
Quincy Jones (Jazz)Great Blue Heron (silence/croak)Call-and-response; structured silence
Bill Frisell (chromaticism)Pacific Wren (cascade warble)Complex melodic improvisation
276°Bikini Kill (riot grrrl)Orca female-led huntMatriarchal coordination as structure
311°Nirvana (grunge)Orca greeting ceremonyFull community convergence call
344°Botch (mathcore)Multi-species polyrhythmPrime-number meters; natural mathematics
359°Unwound (silence)Puget Sound one breathSilence as composition; circle closes

Cross-Reference Map

Topic Appears In Related Projects
Seattle 360 music mappingPart A, Part CS36, WAL, TIBS
Avian bioacousticsPart B, Part CAVI, ECO, COL
Marine mammal acousticsPart B, Part CMAM, BPS, ECO
Soundscape ecologyPart B, Part DECO, COL, CAS
Unit circle mappingAll partsS36, DAA, TIBS
PNW species taxonomyPart B, Part CAVI, MAM, ECO
OCAP/CARE compliancePart B, Part ETIBS, ECO
Music-nature pairingPart C, Part DS36, WAL, AVI
Fractal refinementPart D, Part EDAA, TIBS
Meta-retrospectivePart ETIBS, WAL

Execution Architecture

SOUND OF PUGET SOUND -- FIVE-PART RELEASE MATRIX
===============================================================

  PART A (S36)              PART B (SPS)             PART C
  +---------------+         +----------------+       +---------------+
  | 360 Musicians |         | 360 Species    |       | Deep Mapping  |
  | Seattle music |         | PNW wildlife   |       | A x B pairs   |
  | Unit circle   |-------->| Unit circle    |------>| 360 cross-ref |
  | ~20.7M tokens |         | ~22.3M tokens  |       | ~13.3M tokens |
  +---------------+         +----------------+       +---------------+
        |                         |                       |
        | Phase 1 (parallel)      | Phase 1 (parallel)    | Phase 2
        v                         v                       v
  +---------------------------------------------------------------+
  |                      PART D: Fractal Refinement               |
  |  720 quality passes across A+B+C  |  ~14.4M tokens  | Phase 3|
  +---------------------------------------------------------------+
                                |
                                v
                    +-----------+-----------+
                    |   PART E: Lessons     |
                    |                       |
                    |  1 meta-retrospective |
                    |  ~4.8M tokens         |
                    |  Phase 4              |
                    +-----------------------+